Team members pictured above: Wayne Morris, Trish Barnard, Shelley Greer, Ariella Van Luyn and Kate Gegg. (left to right)
Absent: Nigel Chang, John Edgar, Marianne Clarkson, Kim Owens, Jennifer Saxby and Merna Edgar are also part of the team.
Archaeology honours classes (2006-2015) were involved in fieldwork at Hof’s building and the Range Hotel hamlet.
Archaeology students from the ‘Peoples of the Coast & Sea’ classes (2013, 2014 and 2015), undertook research on many of the objects
and final year Visual Arts students, the Wabi Sabi group, provided drawings and paintings.
The project website was developed by Robyn Kyberd.
Contact Project Co-Ordinators
The objects on this website are interactive. The command ribbon to the left of the moving image allows any user the ability to zoom in and out, stop rotation, manually rotate, move and measure the object or parts of it.
To interact with the 3-D artefacts, wait for the moving image to fully load, then hold and move the mouse to turn the artefact or to look inside.
To measure the artefact, click on the ruler and hold and drag the mouse.
To return to starting view, click the circular arrow.
To display 3-D artefact on full screen, click on the diagonal arrows.
To move the object, click on the cross.
Three views of the artefacts are available: The mesh, the shaded and the textured versions, see below.
The 3-D images on this website are produced using BigObjectBase software. The final images are produced from up to 30 individual shots of an object photographed in a fixed position relative to an imaging mat. From high and low angle views the software generates silhouettes of the object which are combined to produce a 3-D geometric mesh, made of thousands of triangles. Once the geometric mesh is enhanced, the colour pixels are near seamlessly re-applied to the appropriate position on the mesh surface.